glMatrixMode — specify which matrix is the current matrix
void glMatrixMode( | GLenum mode) ; |
mode
Specifies which matrix stack is the target for
subsequent matrix operations.
These values are accepted:
GL_MODELVIEW
,
GL_PROJECTION
, and
GL_TEXTURE
.
The initial value is GL_MODELVIEW
.
glMatrixMode
sets the current matrix mode.
mode
can assume one of these values:
GL_MODELVIEW
Applies subsequent matrix operations to the modelview matrix stack.
GL_PROJECTION
Applies subsequent matrix operations to the projection matrix stack.
GL_TEXTURE
Applies subsequent matrix operations to the texture matrix stack.
Copyright © 2003-2004 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see https://khronos.org/registry/OpenGL-Refpages/LICENSES/LicenseRef-FreeB.txt.